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About Us

Jonathan Blow, Program Chair
Jeff Lander, Program Chair & Co-founder
Chris Hecker, Advisor & Co-founder
Margaret Pomeroy, Operations Manager

Jonathan Blow, Program Chair
Jonathan Blow is a game technology consultant who has been in the industry since 1995. He founded the Experimental Gameplay Workshop, and until recently wrote the technical column for Game Developer magazine, "The Inner Product". He's currently working on a game for a next-generation console system.

Jeff Lander, Program Chair & Co-founder
Jeff Lander is the founder of Darwin 3D, a company geared toward a higher adaptation of real-time 3D graphics. Jeff has worked as a programmer for over 15 years in the video game, television, and film arenas. He wrote the monthly Graphic Content column for Game Developer magazine from 1998-2001, co-founded the Game Technology seminars, and was the graphics section editor for Game Programming Gems 3. Jeff is also the author of Graphics Programming Methods.

Chris Hecker, Advisor & Co-founder
Chris Hecker is technical director of definition six, inc., a small game development company working on high-end physics and graphics technologies. Chris has been on the advisory board for the Game Developers Conference for many years and is a regular speaker at the GDC, Siggraph, and other conferences. A frequent contributor to Game Developer magazine, Chris was the technical columnist for the magazine for two years and is currently the Editor-at-Large. He is also on the editorial board of the computer graphics research publication, The Journal of Graphics Tools.

Margaret Pomeroy, Operations Manager
Margaret is the co-founder of Darwin 3D, LLC where she tames the chaos and makes things work.

 

 

 

 

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